If any script has few instructions then try opening the. If there are no instructions to the contrary then scripts go into the 'Plugins' folder, found in your 'Sketchup' folder. viewtopic.php?p=171721#p171721 - there are instruction on the page on what to do with it - this one does have some extra things to add in a folder etc. To round the corners of things use something like Fredo's 'Round Corners' script - see here. This ruby ('PipeAlongPath.rb') doesn't round corners, it makes a 'pipe' along a 'path' - although you could use it to add 'piping-trim' to shapes too. Get the latest version from the PluginStore Graphics glitch fixed.Ģ.1 20141111 Slight skew in path - trapping improved. Last used options remembered across sessions and globally.Ģ.0 20140304 Lockup skewed warning improved. Occasional reversed faces on single 'up' line fixed.ġ.3 16/2/6 undo of cpoints fixed, diam OD=xx ID=nn with " or mm as units.ġ.5 3/5/6 Transposed ID/OD fixed (sorry!).ġ.7 20121019 Rehashed to modern standards, dialog based options to add cpointsĪt nodes, put selected path onto a specified layer and move theġ.8 20130115 Fixed typo glitch when path was lone vertical downward line.ġ.9 20140303 Lockup weirdness trapped. they don't all haveĬommon ends-starts) will not be extruded - only the first edgeġ.1 18/9/5 visual segmenting of arced sections etc addressed.ġ.2 9/2/6 centrepoints added at vertices of non-looped paths, If the inside's diameter is greater than the outside's thenĪ branching path returns an error as 'FollowMe' can't decide Zero and you will then get a 'tube' rather than a pipe. If the diamaters entered are equal the inside one is taken as If one of the diamaters is zero then you get a 'tube' rather Group, scale it by a factor so it's larger (say x10), thenĮdit it and use this tool within it applying the diameters x10,Īfter it's all made scale the group back down by x0.1 andīoth diameters cannot be zero and will return an error. IF you must have this matching small diameter pipe and arc or welded elbowīends then to get it to work you can make the path a Path with small radii bends/pipes - or you can keep it but use 'scale' as They may always cause a crash with a "bug-splat", so avoid using these type of Note that SketchUp can't handle very small faces in its FollowMe mode - so anyĪrc bends of 8" radius or less that have the same radius for the pipe (o/d)Īpplied will almost certainly cause a crash / "bug splat" and are trapped outīUT note that similar radii in 'welded' Curves are NOT easily trappable and so Multiple arcs and other complex 3D paths might give unexpected results. A diameter that is less than the length of pieces of pathĮdge might give correct but unexpected extrusions, which might need manuallyĬlosed loop paths are fully extruded in a loop. The diameter is always measured square to the vector of theįirst path's line. The alignment is always 'Centroid' - along the pipe's centre line. The default for extrusion face segments is 24, the minimum is 3. One Undo to remove the construction points, a second to Undo the Pipe itself. Will remove them globally or just within a group that you are editing. These can be used for snapping, if not wanted 'erase construction geometry' The pipe also has construction points added at vertices if you set Cpoints=true.
The pipe-extrusion is grouped so it does not interact with adjacent surfaces -Īfterwards just explode it if appropriate.Įdit it to intesect with model and tidy up to make tees etc. Last used setting are remembered across sessions. Inside diameter: in current units or use suffix for other, default 110mm/4"Ĭpoints?: Ĭline layer: :
Outside diameter: in current units or use suffix for other, default 110mm/4" Select "Pipe Along Path" from the Plugins menu. Select joined lines, arcs, circles, curves, etc. Use it to make pipes, ducts etc, starting from a selection of joined edges Description : Creates circular faced 'followme' pipe extrusions along a path.